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What your kid learns

What your kid
will learn.

A nine-step curriculum in eight areas, for a world that keeps changing. Your kid learns to master a computer, direct AI and use real tools; songs, games and videos are what they build along the way. Here you see what they learn, how, and what they will be able to do after a quarter, a year and three years.

Try it for your kid

A mission screen for Rocket engines: Chip's instructions and the goal on the left, a fuel slider, a speed gauge and a rocket lifting off.
Every mission tells a kid what to achieve. Real screen from the platform, in test mode: nothing is saved and no child's data appears.
Your kid's path

Pick an age and what they like.
See their first year.

Tell us how old your kid is and what they enjoy. You will see the areas, four example missions from the right age space, what they could build and the patches within reach in the first year.

How old is your kid?
What do they like? Pick as many as you want.
Patch for step 1: ChispaPatch for step 3: MakerPatch for step 5: Builder

Pick an age and at least one interest to see a first-year path.

What is open and what is designed.The studios, the missions and the patches run today in our in-person studio. The online campus, the science-game rooms, the movement room and the Vestidor CHIP are designs and prototypes. Steps 6 to 9 are the road ahead.

For your child: You can say, in your own words, what your kid learns, how, and what to expect.

Let's talk
about your kid.

Request an interview. We will write to set it up, and your family goes first on the list for the first cohort.

Request an interview
Next · What they learnCode and gamesPages, characters and games other people play.