Skip to content
Online campus · for families across the U.S.For schoolsENES
The CHIP method

Four pillars.
One week.

Every school and every parent asks what actually makes this work. Four things, working together: a set of books, adult mentors, an AI tutor that asks before it answers, and regular days to look at the work.

How kids learn at CHIP

They do not watch.
They make.

Every mission follows the same loop. The idea is the kid's, the AI executes, and an adult asks the right question when they get stuck. Seven moments, in this order, every time.

  1. 1Idea

    It starts with the kid's idea.

    Who is the character? What is the song about? No tool opens until the kid can say it out loud.

  2. 2Direct the AI

    They tell the machine what to make.

    The machine does what you said, not what you meant. Asking clearly is the skill.

  3. 3Test

    They check it for real.

    A step only passes when the work is done: a real check, not a quiz.

  4. 4Get unstuck

    A question, never the answer.

    Hints come one at a time, and a Chipper or AI Chipper asks first. Between help and help, the kid has to try.

  5. 5Finish

    Nobody leaves without finishing.

    Every mission ends in something finished that someone else can use.

  6. 6Show

    They show it, standing.

    “I want to show it”: present, explain or defend the work. Fridays are show day.

  7. 7Patch

    Proof, not a grade.

    A patch says what the kid did. There are no grades, and nothing can be bought.

  8. Then a new idea, and the loop starts again.

Do not just use AI. Direct it.

Using it is asking for the answer. Directing it is knowing what you want to build, explaining it clearly, checking what comes back, noticing when it is wrong, fixing it, and signing your name on the result. The first happens anyway. The second is learned, and it is what makes a kid someone others want on their team.

Passive screen time versus a CHIP session
Passive screen timeA CHIP session
What the kid doesWatches and scrolls.Decides, directs and builds.
When they get stuckSkips to the next thing.Gets a question and a hint, then tries again.
How it endsIt does not end.With something finished that someone else uses.
What you can seeHours, at best.The finished work and a weekly report.
What finishing earns · Two things, never bought
What finishing earnsOnline campus · prototype visuals

Two things, never bought

Patches

Proof of a step. Finish, meet the step's condition and an adult signs where the step asks for it. Patches and levels can never be bought.

Patch for step 1: ChispaPatch for step 3: MakerPatch for step 5: BuilderPatch for step 7: DirectorPatch for step 9: Maestro

Energy

Kids earn Energy only by finishing work, and spend it on outfits for their character in the Vestidor CHIP. Energy is not a score and it does not move anyone up.

Outfit, example

Pillar 3 · AI Chipper

An AI tutor with a ladder,
not a shortcut.

AI Chipper is openly an AI. It is designed to be there at any hour, in any language, with natural voice. It follows a ladder, one rung at a time, and it never gives the answer.

  1. 1
    Look

    It reads what the kid is working on, so nobody starts from zero.

  2. 2
    Ask

    “What have you tried so far?” The kid explains first.

  3. 3
    Hint 1

    A small nudge about where to look.

  4. 4
    Hint 2

    A closer nudge about what to check.

  5. 5
    Hint 3

    The closest it gets: which step to try. Still not the answer.

  6. 6
    Call a human

    If the kid still needs a person, AI Chipper calls a live Chipper.

Honest

Openly an AI

It never pretends to be a person.

Hours

Designed for any hour

At 9 AM or at midnight.

Language

Any language

Kids talk or type in the one they prefer.

Voice

Natural voice

Kids can talk to it out loud.

AI Chipper speaks to your age
7–9

Very short, one instruction, picture first, and a quick face check.

10–11

Short, with a “why”. Kids say what they think and why.

12–14

Reasons and data, with a rubric to check the work.

Honest

Never a person

It says it is an AI. It never claims feelings and never promises a secret.

Languages

Spanish and English

It chats in the language the kid speaks. Mission text is in Spanish and English.

Voice

Voice first

Kids can talk to it. On-screen text is in capitals up to age 9.

Handoff

Calls a human

When a kid needs a person, it calls a live Chipper.

AI Chipper does not sign off steps. Night hours are still being decided: today the live Chippers are in the campus every afternoon and evening, Eastern Time (ET), and we will tell waitlist families how nights work before the first cohort.

For your child: Your kid learns to get unstuck by thinking, and the learning stays with them.

Pillar 4 · Review days

Regular days to
look at the work.

Learning sticks when someone looks at the work and the kid stands behind it. This is what we can already say, and nothing more.

  1. Every Friday
    Show day

    Every kid shows what they built, on the stage in the campus.

  2. Every week
    The parent report

    The Chipper writes what the kid built, where they got stuck and what is next.

  3. Every quarter
    Patch review

    In our in-person studio, a patch is awarded each term, three per year. We will share the online calendar with waitlist families.

For your child: Your kid gets used to showing real work on a regular beat, and you get a clear picture of how they are moving.

How the four work together · One week, all four pillars.

A sample week, from the booklet to the report. Scroll to follow it.

  1. Mon–Thu

    Mission days

    A kid opens the booklet, scans the QR, and the same mission opens in the campus. Live Chippers circulate between the help zones.

    The booksThe Chippers
  2. Daily

    Help zones and talk circles

    Live every afternoon and evening, Eastern Time (ET). A raised hand brings a Chipper with a question.

    The Chippers
  3. Any hour

    AI Chipper

    Look, ask, hint, hint, hint, call a human. At 9 AM or at midnight.

    AI Chipper
  4. Friday

    Show day

    Every kid shows what they built.

    Review days
  5. End of week

    The parent report

    The Chipper writes it: what was built, where the kid got stuck and what is next.

    The ChippersReview days
The books, in short

A kid who lives only on a screen never gets to plan on paper, sketch an idea or hold what they are about to build. The books do that, and every booklet hands the kid to the campus.

3
books by age
Ages 7–10, 10–12 and 12–14.
9
booklets each
One per step of the path.
1 yr
pack of 3
Sold as a 1-year pack of three booklets.
QR
into the campus
Each booklet mission is the same mission as in the campus.
Book pricePrice coming soon. Waitlist families hear first.

The books

The Chippers, in short

Chippers are trained adult mentors who follow the CHIP Chipper Guide. They are live in the campus every day, so a kid never wonders if anyone is there.

Trained

Chippers follow the CHIP Chipper Guide. Mentoring is a skill, and it is the one we train.

Live every day

In the campus every afternoon and evening, Eastern Time (ET). An adult Chipper is always present whenever kids talk.

They ask first

A Chipper starts with a question: what are you trying to do, and what have you tried?

They run the circles and the zones

Chippers run the talk circles and the help zones on the campus floor.

They write the weekly report

Each week the Chipper writes to parents: what the kid built, where they got stuck and what is next.

They never do the work

The hands on the keyboard are always the kid's.

A sample weekly reportAn example, not a real student.
Built

A character that moves in four directions.

Got stuck

It left the screen at the edge. They fixed it by telling it what to do at the border.

Next

Add a score you can lose.

For your child: Your kid has a real adult nearby who pushes the idea forward, and you hear about it every week.

Our team

Let's talk
about your kid.

Request an interview. We will write to set it up, and your family goes first on the list for the first cohort.

Request an interview
Next · How it worksThe booksThe CHIP Path: three books a year, with a QR code to every mission.