Code and games
Kids learn to tell a computer exactly what should happen, and turn that into pages, characters and games that other people can use.


What they learn
- Events and conditions. When this happens, do that. If the character touches the edge, it stops.
- Variables and repetition. A number that changes, a game that does not stop, a difficulty that rises little by little.
- Blocks first, then real code. Every block writes real code, and kids can go back and forth without losing work.
- Testing with another person. What is obvious to you is not obvious to others, so you listen and fix it.
How they learn it
Chip's button
Your first program with blocks: a button that makes Chip jump. Every block is real code.
- 1Drag Chip into your page and add a button.
- 2Say what happens: when I press the button, Chip jumps.
- 3Count the jumps and change Chip's face when he jumps.
- 4Let someone at your table try it alone, then press “I want to show it”.
What they build
A page with a button that makes Chip jump and counts the jumps.
Also: a one-button game, a game with levels, a boss fight built on questions.
Skills it develops
How it grows with age
Blocks, one-key games and characters that move with the arrow keys.
Real HTML, CSS and JavaScript: a collectible card, a game with levels, a two-player game.
Systems and logic: a boss fight, a ranking that sorts itself, a game your teammate tests.
Tools they use
Real tools, with one line on what your kid does with each.
- HTML, CSS & JavaScript
Writes pages, buttons and games in the same code the professional web runs on.
- Blockly
Programs with blocks first, before written code.
- Scratch
Builds games that can really be played, by dragging blocks.
- Godot
The step after Scratch: an engine for games that get published.
- Piskel
Draws the pixel characters of their games.
- Blockbench
Models 3D characters for their games.
- Office studio
A clear email, files and folders in order, shortcuts and windows, practiced on our screen.
- Drive
Keeps their work in their own folder, with a name that makes sense.
Every outside tool is used with a workshop account. A kid never creates or uses an account of their own.
Let's talk
about your kid.
Request an interview. We will write to set it up, and your family goes first on the list for the first cohort.
Request an interview